Create your own custom training video games in a matter of hours and at a fraction of the cost

Our subscription model has two components: a minimum monthly fee and a set price per student per game.
How does it work?

STARTER

$0/month

No need to enter credit card information
+ pay per use

This plan includes:

βœ“ Campus, LMS, and Editor

βœ“ 1 custom-built video game*

βœ“ 1 game designer

βœ“ 1 language per game**

βœ“ Basic reports

βœ“ Online onboarding

βœ“ Knowledge DB

βœ“ Video training and tutorials

βœ“ Ticket support

BASIC

$69/month

annual payment
+ pay per use

This plan includes:

βœ“ Campus, LMS, and Editor

βœ“ 2 custom-built video games*

βœ“ 1 game designer

βœ“ 2 language per game**

βœ“ Basic reports

βœ“ Online onboarding

βœ“ Knowledge DB

βœ“ Video training and tutorials

βœ“ Ticket support

ADVANCED

$590/month

annual payment
+ pay per use

This plan includes:

βœ“ Campus, LMS, and Editor

βœ“ 6 custom-built video games*

βœ“ 3 game designers

βœ“ 3 languages per game**

βœ“ Advanced reports

βœ“ Human-assisted onboarding

βœ“ Knowledge DB

βœ“ Video training and tutorials

βœ“ Ticket support

βœ“ Support meetings (2/year)

PREMIUM

$1,890/month

annual payment
+ pay per use

This plan includes:

βœ“ Campus, LMS, and Editor

βœ“ 12 custom-built video games*

βœ“ 6 game designers

βœ“ 6 languages per game**

βœ“ Advanced reports

βœ“ Human-assisted onboarding

βœ“ Knowledge DB

βœ“ Video training and tutorials

βœ“ Ticket support

βœ“ Support meetings (4/year)

βœ“ Customer Success Manager

βœ“ API integration

ENTERPRISE

 

Need more games, more languages, more users?
 

Create your own plan

It costs each student 12 credits to start playing your custom game. Click hereΒ to see how credits work

Taxes not included.
*None of these plans include the Gamelearn game catalog.
**The EDITOR offers the possibility of managing the translation of the Personalized Videogames but, under no circumstance will Gamelearn be responsible for providing such translations.

More than 3,000 leading companies are already playing with us

Β 
more clients

How do credits work?
Each time a student starts your custom game, 12 credits will be deducted from your account.

You can buy credits at any time, but they’re cheaper if you get them in bulk.

The price for each individual credit goes down as you buy more of them.

Your students won’t be able to play if you don’t have enough credits in your account.

The two components of our subscription model:
1. A minimum monthly fee

This gives you access to the LMS, Editor, and Campus. It also covers server costs, maintenance, technical support, security, upgrades, training for game design, and more.

2. A set price per student per game

You only pay if you’re making money with us! You can sell games to your clients at any price you like. Access to the game will cost 12 credits per student. The difference between your sale price and the cost of the credits will be your margin.

How much can I make?
The price of the credits goes down if you buy them in bulk. The more students you have playing your games, the cheaper each game will be to provide.

For a mid-level package, each game would cost you around $10. We sell our games for around $100 on average, so if you sold them at a similar price, your margin would be 90%.

How can we help?